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Chaos Blend: Sticker/Ball – A Roguelike Adventure

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Throw pool, dice and stickers into a blender and you get STICKER/BALL, a roguelike that relishes in chaos

If I were to be completely honest for a moment, I must confess that I occasionally enjoy playing games that do not require intense strategic thinking. Sometimes, I just want to relax and watch colorful lights on my screen without too much pressure. It’s essential to give our brains a break every now and then! That’s why STICKER/BALL caught my attention – a “pool game roguelike from the future” that seems to strike a perfect balance between fun and simplicity.

Initially, when I tried the demo of STICKER/BALL, it did require a bit of brainpower to understand the gameplay. Let me break it down for you: you start with six balls and a die on the screen. Your goal is to shoot the die to earn points, with a minimum target to reach each round. After shooting, you get to choose a sticker that will have different effects to help you score even more points. It’s like a chaotic and silly deckbuilder game filled with stickers and unexpected surprises.

STICKER/BALL offers a unique experience where you throw balls at dice to unlock stickers, trigger crazy combos, and avoid running out of balls. The game features over 100 stickers, including spiders, poop, explosions, and other quirky elements that add to the chaos. Each sticker has its own special effect, creating a dynamic and unpredictable gameplay environment.

For instance, placing a house sticker may spawn a human character, who can earn you points based on their actions. By strategically choosing where to place gun stickers on the dice field, you can create interesting interactions between different stickers. The game’s 216 slots provide plenty of room for experimentation and strategic decision-making, as you aim to maximize your score by utilizing the unique properties of each sticker.

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As you collect more dice and stickers, the game becomes increasingly complex and engaging. The interactions between stickers create a web of cause and effect, requiring you to think ahead and plan your moves carefully. However, despite the strategic element, STICKER/BALL still retains its core essence of fun and chaos, allowing you to enjoy the game without overthinking every move.

In conclusion, STICKER/BALL is a game that embraces the unpredictability and randomness of its gameplay, inviting players to enjoy the chaos intentionally created by the developers. While the exact release date is yet to be announced, the game is scheduled for launch in 2026. If you’re intrigued by the concept of a pool game roguelike with a twist, you can wishlist STICKER/BALL on Steam and prepare for a wild and entertaining gaming experience.

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