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Virtual Realities: Exploring 3D Worlds Through Phone Photography

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3D worlds created from just a few phone photos

Revolutionizing 3D Reconstruction: From Ordinary Photos to Virtual Worlds


Traditional 3D scene reconstructions have long been associated with complex processes involving LiDAR technology or extensive photo correction. However, a research team at KAIST has introduced a groundbreaking technology that allows for the creation of 3D models—from small objects to expansive landscapes—using just two to three regular photographs.

Recently published on the arXiv preprint server, this innovation signifies a significant shift towards transforming camera-captured spaces into virtual environments instantly.

Under the leadership of Professor Sung-Eui Yoon from the School of Computing, the research team developed SHARE (Shape-Ray Estimation), a cutting-edge technology capable of generating high-quality 3D scenes exclusively from standard images, eliminating the need for precise camera pose data.

Historically, 3D reconstruction techniques have demanded accurate camera positioning and orientation data at the time of image capture to reconstruct scenes from limited photo inputs. This requirement often led to the use of specialized equipment or intricate calibration procedures, hindering practical applications and impeding widespread adoption.

To address these challenges, the team formulated a method that creates precise 3D models by concurrently estimating the 3D environment and camera orientation using only two to three ordinary photos. Recognized for its efficiency and adaptability, this technology enables swift and accurate reconstruction in real-world scenarios without the need for additional training or complex calibrations.

3D worlds from just a few phone photos

Unlike conventional approaches that rely on known camera poses for 3D reconstruction, SHARE autonomously extracts spatial details from images and deduces both camera pose and scene structure. This unique process ensures stable 3D reconstruction without distortions by aligning multiple images captured from diverse angles into a cohesive space.

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“The SHARE technology represents a significant breakthrough that significantly simplifies the 3D reconstruction process,” stated Professor Yoon. “It enables the creation of top-tier content across various industries such as construction, media, and gaming using just a smartphone camera. Moreover, it opens up several application avenues including cost-effective simulation environments for robotics and autonomous driving.”

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3D worlds created from just a few phone photos (2025, November 10)
retrieved 10 November 2025
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