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Overcoming Obstacles: Addressing PC Performance, UI Problems, and Ammo Shortages in Marathon Playtest Feedback

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Bungie share top feedback from Marathon's playtest, including PC performance, UI issues and ammo shortages

Bungie’s Marathon Reboot: Insights from the Server Slam


With just 30 minutes until the RPS Monday morning meeting, the pressure is on to get things done. In this time crunch, let’s dive into Bungie’s recent server slam for the Marathon reboot and the valuable feedback they’ve received.


The server slam, a playtest aimed at stressing the online functionality, took place to ensure a smooth release on 5th March. Participants shared their experiences, and developers have compiled essential feedback for improvement. Let’s explore some key points:

  • UI feedback: Continuous gathering of user posts for post-launch iterations. Share your thoughts on the UI thread in our Discord for streamlined tracking.
  • PC performance: Reviewing reports of high CPU use, low GPU utilization, FPS limitations, and stuttering issues. Visit our Help Forum with system specs for assistance.
  • PvP frequency: Investigating player density on non-beginner maps for balanced gameplay. Share feedback on various maps to enhance the PvP experience.
  • Movement and heat generation: Addressing feedback on heat generation, momentum, and movement mechanics for smoother gameplay.
  • Med and ammo economy: Addressing concerns about stack sizes, med item efficacy, and ammo drops. Share your experiences for further improvements.
  • Weasel error codes: Investigating network connection disruptions to Marathon servers causing Weasel error codes. Report any resolved issues for analysis.


Despite the technical challenges, it seems weasels might be the unexpected culprit behind server issues. Activision Blizzard’s alleged weasel squad trained to disrupt online gameplay raises eyebrows. Could these weasels be the reason for your missed shots during the server test?


Personal gameplay experiences during the server slam revealed mixed feelings about Marathon’s performance. While some players faced ammo shortages and stamina issues, the art direction stood out as a highlight. The game’s visuals and mechanics sparked curiosity, hinting at a promising gaming experience.


As the Marathon journey continues, players are encouraged to share feedback with Bungie for ongoing improvements. Did you participate in the server slam? What are your thoughts and suggestions for enhancing the game?

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